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  Search result  Your search for [subject]Video games returned 41 records.  
 
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  Book Trigger happy : videogames and the entertainment revolution.

by Poole, Steven, 1972-; New York: Arcade Pub., 2000.

Subject: Video games; Video games -- History; Video games -- Social aspects.

 
     
Relevance: 19.67%
 
     
  Book What video games have to teach us about learning and literacy.

by Gee, James Paul; New York: Palgrave Macmillan.

Subject: Video games -- Psychological aspects; Computer games -- Psychological aspects; Learning, Psychology of; Visual literacy; Video games and children.

 
     
Relevance: 18.70%
 
     
  Book Visual digital culture : surface play and spectacle in new media genres.

by Darley, Andrew; London: Routledge, 2000.

Subject: Computer games -- Socal aspects; Video games -- Social aspects; Video recordings -- Social aspects; Visual communication -- Digital techniques.

 
     
Relevance: 16.64%
 
     
  Thesis The effect of video computer games on aggression of male middle and late adolescents.

by Obon, Prime Abenido.; 2007.

Subject: Computer games; Video games and teenagers; Aggressiveness in adolescence.

 
     
Relevance: 16.00%
 
     
  Analytics Some video games can be good for you.



Subject: Video games; Video games -- Effects.

 
     
Relevance: 15.97%
 
     
  Book Cine tech : film, convergence, and new media.

by Keane, Stephen; Basingstoke, Hants, Eng.: Palgrave Macmillan, 2007.

Subject: Cinematography -- Special effects; Digital video; Motion pictures -- Editing -- Case studies; Video games -- Design; Convergence (Telecommunication).

 
     
Relevance: 15.96%
 
     
  Analytics Computer violence : are your kids at risk?.

by Barr, Stephen.;

Subject: Computer games and children; Video games -- Violence.

 
     
Relevance: 15.92%
 
     
  Book Beginning math concepts for game developers.

by Flynt, John P.; Boston: Thomson Course Technology, 2007.

Subject: Computer games -- Programming; Calculus; Video games -- Design.

 
     
Relevance: 15.92%
 
     
  Book The art of Oddworld inhabitants : the first ten years 1994-2004.

Mylor, SA, Australia: Ballistic, 2004.

Subject: Oddworld; Computer adventure games; Video games.

 
     
Relevance: 15.76%
 
     
  Book An introduction to game studies : games in culture.

by Mayra, Frans; Los Angeles, Calif.: Sage, 2008.

Subject: Games -- Cross-cultural studies; Computer games -- Social aspects; Video games -- Social aspects.

 
     
Relevance: 15.19%
 
     
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